448 lines
19 KiB
TypeScript
448 lines
19 KiB
TypeScript
/**
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* @license
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* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
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* This code may only be used under the BSD style license found at
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* http://polymer.github.io/LICENSE.txt
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* The complete set of authors may be found at
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* http://polymer.github.io/AUTHORS.txt
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* The complete set of contributors may be found at
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* http://polymer.github.io/CONTRIBUTORS.txt
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* Code distributed by Google as part of the polymer project is also
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* subject to an additional IP rights grant found at
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* http://polymer.github.io/PATENTS.txt
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*/
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declare global {
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var JSCompiler_renameProperty: <P extends PropertyKey>(prop: P, _obj: unknown) => P;
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interface Window {
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JSCompiler_renameProperty: typeof JSCompiler_renameProperty;
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}
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}
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/**
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* Converts property values to and from attribute values.
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*/
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export interface ComplexAttributeConverter<Type = unknown, TypeHint = unknown> {
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/**
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* Function called to convert an attribute value to a property
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* value.
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*/
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fromAttribute?(value: string | null, type?: TypeHint): Type;
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/**
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* Function called to convert a property value to an attribute
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* value.
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*
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* It returns unknown instead of string, to be compatible with
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* https://github.com/WICG/trusted-types (and similar efforts).
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*/
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toAttribute?(value: Type, type?: TypeHint): unknown;
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}
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declare type AttributeConverter<Type = unknown, TypeHint = unknown> = ComplexAttributeConverter<Type> | ((value: string | null, type?: TypeHint) => Type);
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/**
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* Defines options for a property accessor.
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*/
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export interface PropertyDeclaration<Type = unknown, TypeHint = unknown> {
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/**
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* Indicates how and whether the property becomes an observed attribute.
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* If the value is `false`, the property is not added to `observedAttributes`.
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* If true or absent, the lowercased property name is observed (e.g. `fooBar`
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* becomes `foobar`). If a string, the string value is observed (e.g
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* `attribute: 'foo-bar'`).
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*/
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readonly attribute?: boolean | string;
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/**
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* Indicates the type of the property. This is used only as a hint for the
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* `converter` to determine how to convert the attribute
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* to/from a property.
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*/
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readonly type?: TypeHint;
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/**
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* Indicates how to convert the attribute to/from a property. If this value
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* is a function, it is used to convert the attribute value a the property
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* value. If it's an object, it can have keys for `fromAttribute` and
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* `toAttribute`. If no `toAttribute` function is provided and
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* `reflect` is set to `true`, the property value is set directly to the
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* attribute. A default `converter` is used if none is provided; it supports
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* `Boolean`, `String`, `Number`, `Object`, and `Array`. Note,
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* when a property changes and the converter is used to update the attribute,
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* the property is never updated again as a result of the attribute changing,
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* and vice versa.
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*/
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readonly converter?: AttributeConverter<Type, TypeHint>;
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/**
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* Indicates if the property should reflect to an attribute.
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* If `true`, when the property is set, the attribute is set using the
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* attribute name determined according to the rules for the `attribute`
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* property option and the value of the property converted using the rules
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* from the `converter` property option.
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*/
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readonly reflect?: boolean;
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/**
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* A function that indicates if a property should be considered changed when
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* it is set. The function should take the `newValue` and `oldValue` and
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* return `true` if an update should be requested.
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*/
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hasChanged?(value: Type, oldValue: Type): boolean;
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/**
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* Indicates whether an accessor will be created for this property. By
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* default, an accessor will be generated for this property that requests an
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* update when set. If this flag is `true`, no accessor will be created, and
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* it will be the user's responsibility to call
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* `this.requestUpdate(propertyName, oldValue)` to request an update when
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* the property changes.
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*/
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readonly noAccessor?: boolean;
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}
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/**
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* Map of properties to PropertyDeclaration options. For each property an
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* accessor is made, and the property is processed according to the
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* PropertyDeclaration options.
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*/
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export interface PropertyDeclarations {
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readonly [key: string]: PropertyDeclaration;
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}
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/**
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* Map of changed properties with old values. Takes an optional generic
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* interface corresponding to the declared element properties.
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*/
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export declare type PropertyValues<T = any> = keyof T extends PropertyKey ? Map<keyof T, unknown> : never;
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export declare const defaultConverter: ComplexAttributeConverter;
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export interface HasChanged {
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(value: unknown, old: unknown): boolean;
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}
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/**
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* Change function that returns true if `value` is different from `oldValue`.
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* This method is used as the default for a property's `hasChanged` function.
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*/
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export declare const notEqual: HasChanged;
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/**
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* The Closure JS Compiler doesn't currently have good support for static
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* property semantics where "this" is dynamic (e.g.
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* https://github.com/google/closure-compiler/issues/3177 and others) so we use
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* this hack to bypass any rewriting by the compiler.
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*/
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declare const finalized = "finalized";
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/**
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* Base element class which manages element properties and attributes. When
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* properties change, the `update` method is asynchronously called. This method
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* should be supplied by subclassers to render updates as desired.
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* @noInheritDoc
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*/
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export declare abstract class UpdatingElement extends HTMLElement {
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/**
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* Maps attribute names to properties; for example `foobar` attribute to
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* `fooBar` property. Created lazily on user subclasses when finalizing the
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* class.
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*/
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private static _attributeToPropertyMap;
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/**
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* Marks class as having finished creating properties.
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*/
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protected static [finalized]: boolean;
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/**
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* Memoized list of all class properties, including any superclass properties.
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* Created lazily on user subclasses when finalizing the class.
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*/
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private static _classProperties?;
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/**
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* User-supplied object that maps property names to `PropertyDeclaration`
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* objects containing options for configuring the property.
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*/
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static properties: PropertyDeclarations;
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/*
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* Returns a list of attributes corresponding to the registered properties.
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* @nocollapse
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*/
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static readonly observedAttributes: string[];
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/**
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* Ensures the private `_classProperties` property metadata is created.
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* In addition to `finalize` this is also called in `createProperty` to
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* ensure the `@property` decorator can add property metadata.
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*/
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/** @nocollapse */
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private static _ensureClassProperties;
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/**
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* Creates a property accessor on the element prototype if one does not exist
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* and stores a PropertyDeclaration for the property with the given options.
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* The property setter calls the property's `hasChanged` property option
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* or uses a strict identity check to determine whether or not to request
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* an update.
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*
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* This method may be overridden to customize properties; however,
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* when doing so, it's important to call `super.createProperty` to ensure
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* the property is setup correctly. This method calls
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* `getPropertyDescriptor` internally to get a descriptor to install.
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* To customize what properties do when they are get or set, override
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* `getPropertyDescriptor`. To customize the options for a property,
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* implement `createProperty` like this:
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*
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* static createProperty(name, options) {
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* options = Object.assign(options, {myOption: true});
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* super.createProperty(name, options);
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* }
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*
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* @nocollapse
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*/
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static createProperty(name: PropertyKey, options?: PropertyDeclaration): void;
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/**
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* Returns a property descriptor to be defined on the given named property.
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* If no descriptor is returned, the property will not become an accessor.
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* For example,
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*
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* class MyElement extends LitElement {
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* static getPropertyDescriptor(name, key, options) {
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* const defaultDescriptor =
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* super.getPropertyDescriptor(name, key, options);
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* const setter = defaultDescriptor.set;
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* return {
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* get: defaultDescriptor.get,
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* set(value) {
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* setter.call(this, value);
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* // custom action.
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* },
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* configurable: true,
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* enumerable: true
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* }
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* }
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* }
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*
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* @nocollapse
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*/
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protected static getPropertyDescriptor(name: PropertyKey, key: string | symbol, options: PropertyDeclaration): {
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get(): any;
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set(this: UpdatingElement, value: unknown): void;
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configurable: boolean;
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enumerable: boolean;
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};
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/**
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* Returns the property options associated with the given property.
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* These options are defined with a PropertyDeclaration via the `properties`
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* object or the `@property` decorator and are registered in
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* `createProperty(...)`.
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*
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* Note, this method should be considered "final" and not overridden. To
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* customize the options for a given property, override `createProperty`.
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*
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* @nocollapse
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* @final
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*/
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protected static getPropertyOptions(name: PropertyKey): PropertyDeclaration<unknown, unknown>;
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/**
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* Creates property accessors for registered properties and ensures
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* any superclasses are also finalized.
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* @nocollapse
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*/
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protected static finalize(): void;
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/**
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* Returns the property name for the given attribute `name`.
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* @nocollapse
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*/
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private static _attributeNameForProperty;
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/**
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* Returns true if a property should request an update.
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* Called when a property value is set and uses the `hasChanged`
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* option for the property if present or a strict identity check.
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* @nocollapse
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*/
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private static _valueHasChanged;
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/**
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* Returns the property value for the given attribute value.
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* Called via the `attributeChangedCallback` and uses the property's
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* `converter` or `converter.fromAttribute` property option.
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* @nocollapse
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*/
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private static _propertyValueFromAttribute;
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/**
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* Returns the attribute value for the given property value. If this
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* returns undefined, the property will *not* be reflected to an attribute.
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* If this returns null, the attribute will be removed, otherwise the
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* attribute will be set to the value.
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* This uses the property's `reflect` and `type.toAttribute` property options.
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* @nocollapse
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*/
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private static _propertyValueToAttribute;
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private _updateState;
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private _instanceProperties?;
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private _updatePromise;
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private _enableUpdatingResolver;
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/**
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* Map with keys for any properties that have changed since the last
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* update cycle with previous values.
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*/
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private _changedProperties;
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/**
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* Map with keys of properties that should be reflected when updated.
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*/
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private _reflectingProperties?;
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constructor();
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/**
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* Performs element initialization. By default captures any pre-set values for
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* registered properties.
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*/
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protected initialize(): void;
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/**
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* Fixes any properties set on the instance before upgrade time.
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* Otherwise these would shadow the accessor and break these properties.
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* The properties are stored in a Map which is played back after the
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* constructor runs. Note, on very old versions of Safari (<=9) or Chrome
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* (<=41), properties created for native platform properties like (`id` or
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* `name`) may not have default values set in the element constructor. On
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* these browsers native properties appear on instances and therefore their
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* default value will overwrite any element default (e.g. if the element sets
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* this.id = 'id' in the constructor, the 'id' will become '' since this is
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* the native platform default).
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*/
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private _saveInstanceProperties;
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/**
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* Applies previously saved instance properties.
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*/
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private _applyInstanceProperties;
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connectedCallback(): void;
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protected enableUpdating(): void;
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/**
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* Allows for `super.disconnectedCallback()` in extensions while
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* reserving the possibility of making non-breaking feature additions
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* when disconnecting at some point in the future.
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*/
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disconnectedCallback(): void;
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/**
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* Synchronizes property values when attributes change.
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*/
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attributeChangedCallback(name: string, old: string | null, value: string | null): void;
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private _propertyToAttribute;
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private _attributeToProperty;
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/**
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* This protected version of `requestUpdate` does not access or return the
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* `updateComplete` promise. This promise can be overridden and is therefore
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* not free to access.
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*/
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protected requestUpdateInternal(name?: PropertyKey, oldValue?: unknown, options?: PropertyDeclaration): void;
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/**
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* Requests an update which is processed asynchronously. This should
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* be called when an element should update based on some state not triggered
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* by setting a property. In this case, pass no arguments. It should also be
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* called when manually implementing a property setter. In this case, pass the
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* property `name` and `oldValue` to ensure that any configured property
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* options are honored. Returns the `updateComplete` Promise which is resolved
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* when the update completes.
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*
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* @param name {PropertyKey} (optional) name of requesting property
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* @param oldValue {any} (optional) old value of requesting property
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* @returns {Promise} A Promise that is resolved when the update completes.
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*/
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requestUpdate(name?: PropertyKey, oldValue?: unknown): Promise<unknown>;
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/**
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* Sets up the element to asynchronously update.
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*/
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private _enqueueUpdate;
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private readonly _hasRequestedUpdate: any;
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protected readonly hasUpdated: number;
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/**
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* Performs an element update. Note, if an exception is thrown during the
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* update, `firstUpdated` and `updated` will not be called.
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*
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* You can override this method to change the timing of updates. If this
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* method is overridden, `super.performUpdate()` must be called.
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*
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* For instance, to schedule updates to occur just before the next frame:
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*
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* ```
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* protected async performUpdate(): Promise<unknown> {
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* await new Promise((resolve) => requestAnimationFrame(() => resolve()));
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* super.performUpdate();
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* }
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* ```
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*/
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protected performUpdate(): void | Promise<unknown>;
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private _markUpdated;
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/*
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* Returns a Promise that resolves when the element has completed updating.
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* The Promise value is a boolean that is `true` if the element completed the
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* update without triggering another update. The Promise result is `false` if
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* a property was set inside `updated()`. If the Promise is rejected, an
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* exception was thrown during the update.
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*
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* To await additional asynchronous work, override the `_getUpdateComplete`
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* method. For example, it is sometimes useful to await a rendered element
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* before fulfilling this Promise. To do this, first await
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* `super._getUpdateComplete()`, then any subsequent state.
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*
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* @returns {Promise} The Promise returns a boolean that indicates if the
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* update resolved without triggering another update.
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*/
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readonly updateComplete: Promise<unknown>;
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/**
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* Override point for the `updateComplete` promise.
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*
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* It is not safe to override the `updateComplete` getter directly due to a
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* limitation in TypeScript which means it is not possible to call a
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* superclass getter (e.g. `super.updateComplete.then(...)`) when the target
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* language is ES5 (https://github.com/microsoft/TypeScript/issues/338).
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* This method should be overridden instead. For example:
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*
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* class MyElement extends LitElement {
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* async _getUpdateComplete() {
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* await super._getUpdateComplete();
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* await this._myChild.updateComplete;
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* }
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* }
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* @deprecated Override `getUpdateComplete()` instead for forward
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* compatibility with `lit-element` 3.0 / `@lit/reactive-element`.
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*/
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protected _getUpdateComplete(): Promise<unknown>;
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/**
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* Override point for the `updateComplete` promise.
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*
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* It is not safe to override the `updateComplete` getter directly due to a
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* limitation in TypeScript which means it is not possible to call a
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* superclass getter (e.g. `super.updateComplete.then(...)`) when the target
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* language is ES5 (https://github.com/microsoft/TypeScript/issues/338).
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* This method should be overridden instead. For example:
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*
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* class MyElement extends LitElement {
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* async getUpdateComplete() {
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* await super.getUpdateComplete();
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* await this._myChild.updateComplete;
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* }
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* }
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*/
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protected getUpdateComplete(): Promise<unknown>;
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/**
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* Controls whether or not `update` should be called when the element requests
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* an update. By default, this method always returns `true`, but this can be
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* customized to control when to update.
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*
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* @param _changedProperties Map of changed properties with old values
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*/
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protected shouldUpdate(_changedProperties: PropertyValues): boolean;
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/**
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* Updates the element. This method reflects property values to attributes.
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* It can be overridden to render and keep updated element DOM.
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* Setting properties inside this method will *not* trigger
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* another update.
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*
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* @param _changedProperties Map of changed properties with old values
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*/
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protected update(_changedProperties: PropertyValues): void;
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/**
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* Invoked whenever the element is updated. Implement to perform
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* post-updating tasks via DOM APIs, for example, focusing an element.
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*
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* Setting properties inside this method will trigger the element to update
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* again after this update cycle completes.
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*
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* @param _changedProperties Map of changed properties with old values
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*/
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protected updated(_changedProperties: PropertyValues): void;
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/**
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* Invoked when the element is first updated. Implement to perform one time
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* work on the element after update.
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*
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* Setting properties inside this method will trigger the element to update
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* again after this update cycle completes.
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*
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* @param _changedProperties Map of changed properties with old values
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*/
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protected firstUpdated(_changedProperties: PropertyValues): void;
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}
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export {};
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//# sourceMappingURL=updating-element.d.ts.map
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