82 lines
2.2 KiB
JavaScript
82 lines
2.2 KiB
JavaScript
/* *
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*
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* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
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*
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* */
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'use strict';
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/* *
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*
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* Functions
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*
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* */
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/**
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* Handles the drawing of a component.
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* Can be used for any type of component that reserves the graphic property,
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* and provides a shouldDraw on its context.
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*
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* @private
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*
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* @todo add type checking.
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* @todo export this function to enable usage
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*/
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function draw(point, params) {
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const { animatableAttribs, onComplete, css, renderer } = params;
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const animation = (point.series && point.series.chart.hasRendered) ?
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// Chart-level animation on updates
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void 0 :
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// Series-level animation on new points
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(point.series &&
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point.series.options.animation);
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let graphic = point.graphic;
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params.attribs = {
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...params.attribs,
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'class': point.getClassName()
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} || {};
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if ((point.shouldDraw())) {
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if (!graphic) {
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if (params.shapeType === 'text') {
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graphic = renderer.text();
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}
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else if (params.shapeType === 'image') {
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graphic = renderer.image(params.imageUrl || '')
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.attr(params.shapeArgs || {});
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}
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else {
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graphic = renderer[params.shapeType](params.shapeArgs || {});
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}
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point.graphic = graphic;
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graphic.add(params.group);
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}
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if (css) {
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graphic.css(css);
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}
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graphic
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.attr(params.attribs)
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.animate(animatableAttribs, params.isNew ? false : animation, onComplete);
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}
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else if (graphic) {
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const destroy = () => {
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point.graphic = graphic = (graphic && graphic.destroy());
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if (typeof onComplete === 'function') {
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onComplete();
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}
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};
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// Animate only runs complete callback if something was animated.
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if (Object.keys(animatableAttribs).length) {
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graphic.animate(animatableAttribs, void 0, () => destroy());
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}
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else {
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destroy();
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}
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}
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}
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/* *
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*
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* Default Export
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*
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* */
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const DrawPointUtilities = {
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draw
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};
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export default DrawPointUtilities;
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