Icard/angular-clarity-master(work.../node_modules/rollup/dist/shared/watch-cli.js

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/*
@license
Rollup.js v3.29.4
Thu, 28 Sep 2023 04:54:30 GMT - commit 4e92d60fa90cead39481e3703d26e5d812f43bd1
https://github.com/rollup/rollup
Released under the MIT License.
*/
'use strict';
Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
const promises = require('node:fs/promises');
const process$2 = require('node:process');
const index = require('./index.js');
const cli = require('../bin/rollup');
const rollup = require('./rollup.js');
const loadConfigFile_js = require('./loadConfigFile.js');
const node_child_process = require('node:child_process');
const watchProxy = require('./watch-proxy.js');
require('fs');
require('util');
require('stream');
require('path');
require('os');
require('./fsevents-importer.js');
require('events');
require('node:path');
require('tty');
require('node:perf_hooks');
require('node:crypto');
require('node:url');
require('../getLogFilter.js');
function timeZone(date = new Date()) {
const offset = date.getTimezoneOffset();
const absOffset = Math.abs(offset);
const hours = Math.floor(absOffset / 60);
const minutes = absOffset % 60;
const minutesOut = minutes > 0 ? ':' + ('0' + minutes).slice(-2) : '';
return (offset < 0 ? '+' : '-') + hours + minutesOut;
}
function dateTime(options = {}) {
let {
date = new Date(),
local = true,
showTimeZone = false,
showMilliseconds = false
} = options;
if (local) {
// Offset the date so it will return the correct value when getting the ISO string.
date = new Date(date.getTime() - (date.getTimezoneOffset() * 60000));
}
let end = '';
if (showTimeZone) {
end = ' UTC' + (local ? timeZone(date) : '');
}
if (showMilliseconds && date.getUTCMilliseconds() > 0) {
end = ` ${date.getUTCMilliseconds()}ms${end}`;
}
return date
.toISOString()
.replace(/T/, ' ')
.replace(/\..+/, end);
}
/**
* This is not the set of all possible signals.
*
* It IS, however, the set of all signals that trigger
* an exit on either Linux or BSD systems. Linux is a
* superset of the signal names supported on BSD, and
* the unknown signals just fail to register, so we can
* catch that easily enough.
*
* Windows signals are a different set, since there are
* signals that terminate Windows processes, but don't
* terminate (or don't even exist) on Posix systems.
*
* Don't bother with SIGKILL. It's uncatchable, which
* means that we can't fire any callbacks anyway.
*
* If a user does happen to register a handler on a non-
* fatal signal like SIGWINCH or something, and then
* exit, it'll end up firing `process.emit('exit')`, so
* the handler will be fired anyway.
*
* SIGBUS, SIGFPE, SIGSEGV and SIGILL, when not raised
* artificially, inherently leave the process in a
* state from which it is not safe to try and enter JS
* listeners.
*/
const signals = [];
signals.push('SIGHUP', 'SIGINT', 'SIGTERM');
if (process.platform !== 'win32') {
signals.push('SIGALRM', 'SIGABRT', 'SIGVTALRM', 'SIGXCPU', 'SIGXFSZ', 'SIGUSR2', 'SIGTRAP', 'SIGSYS', 'SIGQUIT', 'SIGIOT'
// should detect profiler and enable/disable accordingly.
// see #21
// 'SIGPROF'
);
}
if (process.platform === 'linux') {
signals.push('SIGIO', 'SIGPOLL', 'SIGPWR', 'SIGSTKFLT');
}
// Note: since nyc uses this module to output coverage, any lines
// that are in the direct sync flow of nyc's outputCoverage are
// ignored, since we can never get coverage for them.
// grab a reference to node's real process object right away
const processOk = (process) => !!process &&
typeof process === 'object' &&
typeof process.removeListener === 'function' &&
typeof process.emit === 'function' &&
typeof process.reallyExit === 'function' &&
typeof process.listeners === 'function' &&
typeof process.kill === 'function' &&
typeof process.pid === 'number' &&
typeof process.on === 'function';
const kExitEmitter = Symbol.for('signal-exit emitter');
const global = globalThis;
const ObjectDefineProperty = Object.defineProperty.bind(Object);
// teeny special purpose ee
class Emitter {
emitted = {
afterExit: false,
exit: false,
};
listeners = {
afterExit: [],
exit: [],
};
count = 0;
id = Math.random();
constructor() {
if (global[kExitEmitter]) {
return global[kExitEmitter];
}
ObjectDefineProperty(global, kExitEmitter, {
value: this,
writable: false,
enumerable: false,
configurable: false,
});
}
on(ev, fn) {
this.listeners[ev].push(fn);
}
removeListener(ev, fn) {
const list = this.listeners[ev];
const i = list.indexOf(fn);
/* c8 ignore start */
if (i === -1) {
return;
}
/* c8 ignore stop */
if (i === 0 && list.length === 1) {
list.length = 0;
}
else {
list.splice(i, 1);
}
}
emit(ev, code, signal) {
if (this.emitted[ev]) {
return false;
}
this.emitted[ev] = true;
let ret = false;
for (const fn of this.listeners[ev]) {
ret = fn(code, signal) === true || ret;
}
if (ev === 'exit') {
ret = this.emit('afterExit', code, signal) || ret;
}
return ret;
}
}
class SignalExitBase {
}
const signalExitWrap = (handler) => {
return {
onExit(cb, opts) {
return handler.onExit(cb, opts);
},
load() {
return handler.load();
},
unload() {
return handler.unload();
},
};
};
class SignalExitFallback extends SignalExitBase {
onExit() {
return () => { };
}
load() { }
unload() { }
}
class SignalExit extends SignalExitBase {
// "SIGHUP" throws an `ENOSYS` error on Windows,
// so use a supported signal instead
/* c8 ignore start */
#hupSig = process$1.platform === 'win32' ? 'SIGINT' : 'SIGHUP';
/* c8 ignore stop */
#emitter = new Emitter();
#process;
#originalProcessEmit;
#originalProcessReallyExit;
#sigListeners = {};
#loaded = false;
constructor(process) {
super();
this.#process = process;
// { <signal>: <listener fn>, ... }
this.#sigListeners = {};
for (const sig of signals) {
this.#sigListeners[sig] = () => {
// If there are no other listeners, an exit is coming!
// Simplest way: remove us and then re-send the signal.
// We know that this will kill the process, so we can
// safely emit now.
const listeners = this.#process.listeners(sig);
let { count } = this.#emitter;
// This is a workaround for the fact that signal-exit v3 and signal
// exit v4 are not aware of each other, and each will attempt to let
// the other handle it, so neither of them do. To correct this, we
// detect if we're the only handler *except* for previous versions
// of signal-exit, and increment by the count of listeners it has
// created.
/* c8 ignore start */
const p = process;
if (typeof p.__signal_exit_emitter__ === 'object' &&
typeof p.__signal_exit_emitter__.count === 'number') {
count += p.__signal_exit_emitter__.count;
}
/* c8 ignore stop */
if (listeners.length === count) {
this.unload();
const ret = this.#emitter.emit('exit', null, sig);
/* c8 ignore start */
const s = sig === 'SIGHUP' ? this.#hupSig : sig;
if (!ret)
process.kill(process.pid, s);
/* c8 ignore stop */
}
};
}
this.#originalProcessReallyExit = process.reallyExit;
this.#originalProcessEmit = process.emit;
}
onExit(cb, opts) {
/* c8 ignore start */
if (!processOk(this.#process)) {
return () => { };
}
/* c8 ignore stop */
if (this.#loaded === false) {
this.load();
}
const ev = opts?.alwaysLast ? 'afterExit' : 'exit';
this.#emitter.on(ev, cb);
return () => {
this.#emitter.removeListener(ev, cb);
if (this.#emitter.listeners['exit'].length === 0 &&
this.#emitter.listeners['afterExit'].length === 0) {
this.unload();
}
};
}
load() {
if (this.#loaded) {
return;
}
this.#loaded = true;
// This is the number of onSignalExit's that are in play.
// It's important so that we can count the correct number of
// listeners on signals, and don't wait for the other one to
// handle it instead of us.
this.#emitter.count += 1;
for (const sig of signals) {
try {
const fn = this.#sigListeners[sig];
if (fn)
this.#process.on(sig, fn);
}
catch (_) { }
}
this.#process.emit = (ev, ...a) => {
return this.#processEmit(ev, ...a);
};
this.#process.reallyExit = (code) => {
return this.#processReallyExit(code);
};
}
unload() {
if (!this.#loaded) {
return;
}
this.#loaded = false;
signals.forEach(sig => {
const listener = this.#sigListeners[sig];
/* c8 ignore start */
if (!listener) {
throw new Error('Listener not defined for signal: ' + sig);
}
/* c8 ignore stop */
try {
this.#process.removeListener(sig, listener);
/* c8 ignore start */
}
catch (_) { }
/* c8 ignore stop */
});
this.#process.emit = this.#originalProcessEmit;
this.#process.reallyExit = this.#originalProcessReallyExit;
this.#emitter.count -= 1;
}
#processReallyExit(code) {
/* c8 ignore start */
if (!processOk(this.#process)) {
return 0;
}
this.#process.exitCode = code || 0;
/* c8 ignore stop */
this.#emitter.emit('exit', this.#process.exitCode, null);
return this.#originalProcessReallyExit.call(this.#process, this.#process.exitCode);
}
#processEmit(ev, ...args) {
const og = this.#originalProcessEmit;
if (ev === 'exit' && processOk(this.#process)) {
if (typeof args[0] === 'number') {
this.#process.exitCode = args[0];
/* c8 ignore start */
}
/* c8 ignore start */
const ret = og.call(this.#process, ev, ...args);
/* c8 ignore start */
this.#emitter.emit('exit', this.#process.exitCode, null);
/* c8 ignore stop */
return ret;
}
else {
return og.call(this.#process, ev, ...args);
}
}
}
const process$1 = globalThis.process;
// wrap so that we call the method on the actual handler, without
// exporting it directly.
const {
/**
* Called when the process is exiting, whether via signal, explicit
* exit, or running out of stuff to do.
*
* If the global process object is not suitable for instrumentation,
* then this will be a no-op.
*
* Returns a function that may be used to unload signal-exit.
*/
onExit,
/**
* Load the listeners. Likely you never need to call this, unless
* doing a rather deep integration with signal-exit functionality.
* Mostly exposed for the benefit of testing.
*
* @internal
*/
load,
/**
* Unload the listeners. Likely you never need to call this, unless
* doing a rather deep integration with signal-exit functionality.
* Mostly exposed for the benefit of testing.
*
* @internal
*/
unload, } = signalExitWrap(processOk(process$1) ? new SignalExit(process$1) : new SignalExitFallback());
const CLEAR_SCREEN = '\u001Bc';
function getResetScreen(configs, allowClearScreen) {
let clearScreen = allowClearScreen;
for (const config of configs) {
if (config.watch && config.watch.clearScreen === false) {
clearScreen = false;
}
}
if (clearScreen) {
return (heading) => rollup.stderr(CLEAR_SCREEN + heading);
}
let firstRun = true;
return (heading) => {
if (firstRun) {
rollup.stderr(heading);
firstRun = false;
}
};
}
function extractWatchHooks(command) {
if (!Array.isArray(command.watch))
return {};
return command.watch
.filter(value => typeof value === 'object')
.reduce((accumulator, keyValueOption) => ({ ...accumulator, ...keyValueOption }), {});
}
function createWatchHooks(command) {
const watchHooks = extractWatchHooks(command);
return function (hook) {
if (watchHooks[hook]) {
const cmd = watchHooks[hook];
if (!command.silent) {
rollup.stderr(rollup.cyan$1(`watch.${hook} ${rollup.bold(`$ ${cmd}`)}`));
}
try {
// !! important - use stderr for all writes from execSync
const stdio = [process.stdin, process.stderr, process.stderr];
node_child_process.execSync(cmd, { stdio: command.silent ? 'ignore' : stdio });
}
catch (error) {
rollup.stderr(error.message);
}
}
};
}
async function watch(command) {
process$2.env.ROLLUP_WATCH = 'true';
const isTTY = process$2.stderr.isTTY;
const silent = command.silent;
let watcher;
let configWatcher;
let resetScreen;
const configFile = command.config ? await cli.getConfigPath(command.config) : null;
const runWatchHook = createWatchHooks(command);
onExit(close);
process$2.on('uncaughtException', closeWithError);
if (!process$2.stdin.isTTY) {
process$2.stdin.on('end', close);
process$2.stdin.resume();
}
async function loadConfigFromFileAndTrack(configFile) {
let configFileData = null;
let configFileRevision = 0;
configWatcher = index.chokidar.watch(configFile).on('change', reloadConfigFile);
await reloadConfigFile();
async function reloadConfigFile() {
try {
const newConfigFileData = await promises.readFile(configFile, 'utf8');
if (newConfigFileData === configFileData) {
return;
}
configFileRevision++;
const currentConfigFileRevision = configFileRevision;
if (configFileData) {
rollup.stderr(`\nReloading updated config...`);
}
configFileData = newConfigFileData;
const { options, warnings } = await loadConfigFile_js.loadConfigFile(configFile, command, true);
if (currentConfigFileRevision !== configFileRevision) {
return;
}
if (watcher) {
await watcher.close();
}
start(options, warnings);
}
catch (error) {
rollup.handleError(error, true);
}
}
}
if (configFile) {
await loadConfigFromFileAndTrack(configFile);
}
else {
const { options, warnings } = await cli.loadConfigFromCommand(command, true);
await start(options, warnings);
}
async function start(configs, warnings) {
watcher = watchProxy.watch(configs);
watcher.on('event', event => {
switch (event.code) {
case 'ERROR': {
warnings.flush();
rollup.handleError(event.error, true);
runWatchHook('onError');
break;
}
case 'START': {
if (!silent) {
if (!resetScreen) {
resetScreen = getResetScreen(configs, isTTY);
}
resetScreen(rollup.underline(`rollup v${rollup.version}`));
}
runWatchHook('onStart');
break;
}
case 'BUNDLE_START': {
if (!silent) {
let input = event.input;
if (typeof input !== 'string') {
input = Array.isArray(input)
? input.join(', ')
: Object.values(input).join(', ');
}
rollup.stderr(rollup.cyan$1(`bundles ${rollup.bold(input)}${rollup.bold(event.output.map(rollup.relativeId).join(', '))}...`));
}
runWatchHook('onBundleStart');
break;
}
case 'BUNDLE_END': {
warnings.flush();
if (!silent)
rollup.stderr(rollup.green(`created ${rollup.bold(event.output.map(rollup.relativeId).join(', '))} in ${rollup.bold(cli.prettyMilliseconds(event.duration))}`));
runWatchHook('onBundleEnd');
if (event.result && event.result.getTimings) {
cli.printTimings(event.result.getTimings());
}
break;
}
case 'END': {
runWatchHook('onEnd');
if (!silent && isTTY) {
rollup.stderr(`\n[${dateTime()}] waiting for changes...`);
}
}
}
if ('result' in event && event.result) {
event.result.close().catch(error => rollup.handleError(error, true));
}
});
}
async function close(code) {
process$2.removeListener('uncaughtException', closeWithError);
// removing a non-existent listener is a no-op
process$2.stdin.removeListener('end', close);
if (watcher)
await watcher.close();
if (configWatcher)
configWatcher.close();
if (code)
process$2.exit(code);
}
// return a promise that never resolves to keep the process running
return new Promise(() => { });
}
function closeWithError(error) {
error.name = `Uncaught ${error.name}`;
rollup.handleError(error);
}
exports.watch = watch;
//# sourceMappingURL=watch-cli.js.map